16GB is sufficent for most actual games..
I found out that if you put all games-ressourcen into a RAM-disk...than the gaming process itself does not consume large amount of memory anymore.
Example: I usually had around 2GB memory usage for the game "might and magic legacy".
After i put the hole ressources (10,7 Gb) into a RAM-disk, the game itself is no more consuming significant RAM.
Now it stays significantly lower than 100mb.
This is because the CPU does not need to read game-data from disk and load it into RAM anymore... the game demands data and the CPU just reports back to the game at which RAM-address the data already lies. It does not need to copy from your RAM-disk into the process-RAM.
Thaks god for virtual mapping.
Consider that when you trying to figure out if you have enough RAM for such task.
Except of what your OS and your other programs consume you can pretty take full advantage of RAM-space... you do not need to calculate your regular Game-RAM-usage extra on top. The data that you put into RAM-Disk vanishes from the process-memory-usage.
I was pretty baffled... while my System usually is lower than 3Gb usage.... this allows me - with 16GB RAM - to create game-ram-disks nearly up to 13GB, without disk-swapping occuring!
10,7GB game-ramdisk works charming here with 16GB ... still have space left for 2-3GB PrimoCache
Yeah but i agree that with Primo-products... 16GB is little low

I like to have at least 4GB L1-PrimoCache and future games may need RAM-disks greater 16GB

32GB should last some longer
