Search found 8 matches
- Wed Oct 15, 2014 4:49 pm
- Forum: Technical Support
- Topic: deferred write
- Replies: 6
- Views: 13297
Re: deferred write
Sorry for reviving an old thread but I was wondering if this behaviour has been changed and Primocache will flush any deferred data before entering suspend. Since there is no visible option to check or uncheck and since it's hard to check with a system resume time of a couple seconds I thought I'd a...
- Tue Aug 27, 2013 4:18 pm
- Forum: Technical Support
- Topic: zero cache hits in games
- Replies: 22
- Views: 17039
Re: zero cache hits in games
Hi Incriminated, Thank you for the thinkings. PC/FC cannot cache only a part of a file This is not right. PC/FC can cache a part of a file. One of the possibilities of causing this issue is that game reads and writes plenty of data and cache is not large enough to store all data. So some existing c...
- Tue Aug 27, 2013 3:57 pm
- Forum: Technical Support
- Topic: zero cache hits in games
- Replies: 22
- Views: 17039
Re: zero cache hits in games
buddy i'm not an idiot i know how to test specifically for cache hits of course i took care that the cache was NOT full when i tested (which i specifically mentioned before ->you're not even able to read a fucking post and try to tell me i can't read a manual?) and the software keeps ALL files in ca...
- Sat Aug 17, 2013 9:03 pm
- Forum: Technical Support
- Topic: zero cache hits in games
- Replies: 22
- Views: 17039
Re: zero cache hits in games
sorry forgot to put that in
it's read/write
it's read/write
- Fri Aug 16, 2013 9:36 am
- Forum: Technical Support
- Topic: zero cache hits in games
- Replies: 22
- Views: 17039
Re: zero cache hits in games
Hi Flyingcircus, May I know your cache settings? and windows OS? How much physical memory is installed on your computer? Hi Of course. Currently i have 16GB (4*4GB) of DDR3 SDRAM installed (1333Mhz with a timing of 7-7-7-21 in case you need that info) and am using Windows 7 pro 64bit. I'm caching a...
- Thu Aug 15, 2013 11:41 pm
- Forum: Technical Support
- Topic: zero cache hits in games
- Replies: 22
- Views: 17039
Re: zero cache hits in games
Games may cache internally during a single run, in some cases yes that's what i meant with "2nd run" i wasn't referring to the game being restarted but another attempt at loading the same data again of course once the game is closed anything the game itself may have cached would be gone i...
- Thu Aug 15, 2013 10:02 am
- Forum: Technical Support
- Topic: zero cache hits in games
- Replies: 22
- Views: 17039
Re: zero cache hits in games
1. Well like i said I tried reloading the same data several times... my cache is 3GB in size, that's bigger than the memory footprint of any of those games so limited cache size shouldn't be the issue i hope (in case of MWO the cache is actually bigger than the game itself... and i already tried sta...
- Wed Aug 14, 2013 11:23 pm
- Forum: Technical Support
- Topic: zero cache hits in games
- Replies: 22
- Views: 17039
zero cache hits in games
Hi! I've been testing PrimoCache for the past couple days and so far it's been working great with a cache hit rate of about 25-30% with a standard desktop workload. However when i checked out some games i noticed that the cache hit rate is absolute zero with all of them even if i load the same saveg...